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College Sports in the Realm of Bonesville
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Perspective
Friday, June 11, 2004
By Danny
Whitford
Publisher & Editor of
Bonesville Magazine & Bonesville.net |
Electronic traffic jam clogs
Road to Omaha
©2004 Bonesville.net
Didn't buffering used to be a tablet you took for a headache? Back in the
days before my Underwood typewriter passed into technological oblivion, a
couple of buffering pills would knock out all sorts of pains.
Nowadays, I'm dealing with a whole new kind of buffering — the kind that
creates headaches instead of curing them.
Bonesville.net's partnership with WGHB-AM 1250 to stream the station's
live audio feed has reached a peak and run into a buffering bottleneck at
the same time, figuratively speaking.
After attracting a steadily growing clientele of listeners in the 10
months since our companies' Internet radio pact was first implemented, an
unprecedented spike in demand for the online play-by-play call of East
Carolina's skirmishes in the NCAA baseball playoffs is taxing servers and
bandwidth from the Down East flatlands to the Rocky Mountains.
As the Pirates sailed through last week's sold-out NCAA Kinston Regional,
fans who couldn't snag a ticket and who were outside Pirate Radio 1250's
broadcast radius logged on by the thousands to stay abreast of the action.
The result, notes Troy Dreyfus, the Greenville radio station's general
manager, is a happy but frustrating dilemma.
"Our objective and the objective of Bonesville.net in putting Pirate
Radio 1250's live programming on the Internet was to offer a free service to
the ECU community," Dreyfus said on Thursday. "With the baseball team's
success, the service has become so popular that we are getting more
complaints than in the past from people who are having a hard time hearing
the games."
Complaints registered with Bonesville.net have mirrored those alluded to
by Dreyfus. In most cases, the audio temporarily drops out when the content
of the audio buffer of the listener's computer is expended more quickly than
the stream of digital bits are able to arrive over the Internet.
A third party involved in the streaming process is Colorado-based Warp
Radio, one of the nation's larger independent service bureaus for helping
radio stations and websites distribute their programming over the world wide
web.
Warp Radio's array of servers is tapped directly into a
Bonesville.net-provided multimedia server in the Pirate Radio 1250 studios.
The compressed audio signal, encoded for Microsoft's Windows Media Player,
travels 24x7 from Greenville to Colorado, where it is routed through
high-capacity circuitry to the Internet.
In many cases, according to experts — and even some learned Internet
listeners themselves — the audio reception difficulties are on the user's
end. Problems can arise from insufficient computer capabilities, outdated or
improperly configured software, or a low-bandwidth connection with the
Internet through a dial-up modem.
"Q" Hutchinson, an engineer with Warp Radio, says it is unusual for the
company's servers and network circuitry to be pushed to the limit, though he
acknowledges it is possible in unexpected situations.
East Carolina's march toward Omaha may have created a few of those rare
instances, but the jury is still out on that verdict.
Warp Radio provides streaming services for radio stations around the
country, notes Hutchinson, and is geared up accordingly. He stresses that
the audio stream can be interrupted by dozens of factors, some inherent in
the still-adolescent Internet itself.
Another streaming technologies specialist, Warp Radio's Bubba Chester,
indicated that web surfers can often overcome network congestion and other
barriers — including dial-up connections — by reconfiguring Windows Media
Player's default buffer size from five seconds to 30 seconds. That measure,
he explained, enables the computer to store more audio in reserve to fill
the gap when the signal coming in through the user's Internet connection
experiences the inevitable pauses.
Warp Radio's website offers a
support page to help users tackle
limitations in their computer system or Internet connection.
Dreyfus indicated he has received bushels of feedback about the Internet
feed — the vast majority of it positive — from online listeners far and not
so far, who happen to be outside the 5,000-watt station's range. He has
heard from Pirate fans around the world, he added, including military
personnel stationed overseas, who have come to regard the Pirate Radio
1250/Bonesville.net online audio features as their vital source for
programming from the home front.
Bonesville.net also hosts, without the infrastructure services of Warp
Radio, the entire year's archives of WGHB-AM's locally-produced ECU-related
sports programming, an arrangement that was partially responsible for
Bonesville.net beginning the recent implementation of significant upgrades
of its own servers and network pipelines.
Ultimately, Pirate Radio 1250, Bonesville.net and Warp Radio have all
agreed to continually pursue improvements in the delivery of audio content
as the Pirate Nation's demand for the service grows.
Send an e-mail message to Danny Whitford.
Click here to dig into Danny Whitford's Bonesville archives.
02/23/2007 01:37:40 AM
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